AI Insights · Timothy · July 2024
Top 5 Cannabis Games in Austria Q2 2024
Explore the performance of the top 5 cannabis games in Austria during Q2 2024, including downloads, revenue, and active user trends.
ARTICLE BODY
In the second quarter of 2024, the top 5 cannabis-themed games in Austria showed varied performance across downloads, revenue, and active user metrics. Here's a detailed look at each app's performance based on data from Sensor Tower.
Hempire - Weed Growing Game from LBC Studios Inc. experienced a fluctuating revenue trend, peaking at around $748 in early April before ending the quarter at approximately $443. Downloads saw an initial spike, reaching 206 in the week of May 20, but tapered off to 122 by the end of June. Weekly active users followed a similar pattern, increasing to 544 at the end of May but decreasing to 422 by the quarter's close.
Weed Factory Idle from Spider Solitaire showed interesting trends with its revenue starting at a modest $4 and peaking at $87 in early June. Downloads saw a decline from 121 in early April to 65 by the end of June. Weekly active users had a notable peak of 225 around mid-May, but gradually decreased to 158 by the end of the quarter.
Weed Inc: Idle Tycoon from Metamoki Inc. had a consistent revenue stream, with figures ranging from $177 to $399 throughout the quarter. Downloads were relatively low, with a peak of 65 in mid-May. Weekly active users saw a peak of 213 in the same period but ended the quarter at 127.
Cheech and Chong Bud Farm from LDRLY had an interesting revenue pattern, starting at $168 and peaking at $308 in mid-June. Downloads were modest, peaking at 56 in mid-April but dropping to just 5 by the end of June. Weekly active users remained relatively stable, peaking at 45 in late April but closing the quarter at 26.
Bud Farm: Idle Tycoon Game, also from LDRLY, showed a strong revenue performance, starting at $505 and peaking at $553 in early June. Downloads were minimal, with a peak of 81 in mid-April but almost negligible towards the end of the quarter. Weekly active users saw a peak of 92 in late April but dwindled to 10 by early June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.